1. Each team must seat at least three (3) individuals in each quiz to begin with, and no more than five (5) seated at a time. Any number of substitutes may be used, see Rule 31 for more details. 2.Each quiz will include twenty (20) “jump” questions. 3.A four-way final will be held for the top 4 scoring teams at the end of each rally.The trophy for first, second, third, and fourth place teams will be given based upon the outcome of the final. NOTE *Points will NOT be used for end-of-year results.May be replaced by a 3-way final. 4.Four-way finals will operate the same way with four teams as regular quizzes with the following exception:In the finals, if an error is made by team “A”, then the other three teams will have a bonus question.One team will remain silent, while the other teams will answer to the judges.At the end of 30 seconds, the first team will be called upon to answer, then the judges will be asked the response of the other teams’ answer.All correct answers will be awarded ten points.The teams that whisper their answer to the judges will alternate with each bonus question. 5. If a tie takes place at the end of regular quizzing that effects the outcome of who goes to the 4-way final, a tie-breaker will take place.That will consist of the two or more teams that are tied being asked five (5) questions that are twenty points each if correct and ten points for any bonus questions.If the teams are still tied, the same process will continue, until the tie is broken.The same process will be used in the four-way final if a tie occurs, to determine the overall daily winner. 6. In regular quizzes and in 4-way finals, errors will be deducted ten points starting on question fifteen (15) and continuing to question nineteen (19). 7.The twentieth question in all quizzes (4-way final included) will count double, either for or against.Meaning, if answered correctly, the question will score forty points, but if answered incorrectly, the deduction will be twenty points. 8. An individual that gets five questions correct without an error in any ONE quiz will receive a bonus of twenty points for his team, and will go on both the team and individual overall point totals (but if in a 4-way final, will count for that day only). 9. A team that has five separate quizzers answer at least one 20-point question in the same quiz, that team will receive a bonus of 20 points on their team total for that quiz, and will be added in to their daily and yearly totals. 10. BONUS QUESTIONS:If a question is missed, then a bonus question is then asked to the quizzer sitting in the same seat position on the opposing team.That person shall stand and have thirty seconds to answer after the question is completed. 11. Failure to answer a bonus question is to be scored as an attempt, and not as an error. 12.EACH QUESTION MAY ONLY BE READ ONCE. 13.A complete answer must be given within 30 seconds from the time of recognition as being first to jump by the jump judge, and the Quiz-Master asking you to give your answer.The 30 seconds will start at that point, even if a microphone is used and the quizzer has to walk to it. 14. If a quizzer leaves his chair before the question is completed, that quizzer must finish the question (correctly, but not necessarily word-perfect) that the Quiz-Master was about to ask.Thirty seconds to answer the question will also include finishing the question that was left incomplete.If unable, an error is given. 15. An error is counted if a quizzer fails to adequately answer the question asked. 16.An error is counted if a quizzer starts to jump and his light goes off first, but sits or falls back down for any reason. 17.An error is counted when a quizzer starts to jump after the word ‘Question’, but not even one word of the question has been asked yet. 18. If no quizzer jumps within 15 seconds after the Quiz-Master has completed the question, “TIME” will be called.The quiz then goes on with the next question in the sequence of 20, counting the unanswered question as zero for both teams. 19. The decision on the correctness or incorrectness of a question will be made by the Quiz-Master.He will decide if enough elements of the answer are there to make it correct, and may consult with the judges or look at Scripture before ruling if he desires.Team captains should contest if they feel the answer was called out correct or incorrect wrongly. 20. QUIZ-OUTS and ERROR-OUTS:Any quizzer answering five 20-point questions correctly or making three errors will be replaced by a substitute.This quizzer who is out is ineligible to return to the quizzing platform for that quiz, for any reason. EXCEPTION:If there is no substitute for a quizzer who quizzes out or errors out, the ineligible quizzer may stay in his seat to answer bonus questions only and may not be allowed to jump.His electric lights will be turned off to avoid light errors. 21. An answer is CORRECT when: a.It contains the main information requested. b. If “Quote this verse…” is word-for-word as found in the New International Version of the Bible and the correct reference is given if asked for. c.If correct names that are asked for are given but mispronounced. d.If the information in answer is correct within the thirty second time limit.
*An answer is INCORRECT when: a.If given information in answer is incomplete in main elements (main details needed, but not necessarily word perfect). b.If the information given in the answer is totally wrong. c.If the time limit elapses before the answer is given (if main elements were already given before time expired, the Quiz-Master may call the answer correct at his discretion). d. If any word is left out, or added, in a “Finish the verse…” question or the reference is wrong if asked for.If reference is correct but not word perfect, the quizzer will get 10 points and counts as a bonus and not as an error or correct answer.Same if word perfect but the reference is incorrect.A quizzer has the whole 30 seconds allowed to back up and correct themselves on a “Finish the verse” question only.If the reference to a verse is incorrect, the quizzer has only two more opportunities to state the correct reference. e. If any reference to Deity are incorrect.Must be the proper person of the Trinity. 22.Quizzers must keep their hands and feet off the seat during a question or be in risk of being called for an error. 23. Quizzers, coaches, fans, et cetera may not speak or give any evident clues after the Quiz-Master begins his question.A team can be charged for a foul if it is his/her people, it shall be the Quiz-Masters discretion, usually there will be one warning per team. 24. Each team must pick a captain and co-captain.If the captain must leave the quiz platform for any reason, the co-captain must replace them when it comes to captain’s responsibilities so there is always a captain on the platform. 25. Teams are to be seated, facing the audience during a quiz. 26. Any quizzer or coach who displays actions which are not conducive to sound Christian standards can be eliminated by the Quiz-Master from the present or next quiz and is up to the Quiz-Directors discretion if they return to quiz that day.Repeats could cause them to be kept out for longer periods. 27. A quizzer is asked to come to full stature after beginning their jump and until recognized.WAIT UNTIL RECOGNIZED. 28.Only captains (or co-captains taking their place) and coaches may call a time-out. 29.Each team is allowed to call a maximum of 3 time-outs per quiz.They will be given 60 seconds each.Time-outs by officials will not be regular time-outs. 30. Only ONE time-out will be allowed between each question. 31. A substitution is classified when: a. A coach calls time-out for a substitution. b.The substitute moves straight to the quizzing platform and declares the seat he is taking.The scorekeeper makes the change on the scorekeeping sheet.The quizzer substituted for must leave the quizzing platform immediately. c.A 60-second time-out is charged to the team calling for a stop to put in a substitute.NOTE – the other team(s) must wait until the next question to put in a substitute since the rules allow only one time-out to be charged per question.The team that called the time-out and is charged with it may make more than one substitute during that particular time-out. d. A quizzer substituted for may return only to his/her original seat (if he has not quizzed or erred out) and his substitute must leave the quiz-platform when replaced.No seat positions may be changed during a quiz. 32. Types of questions include: a. “Finish the verse and give the reference” questions.The Quiz-Master will not give more than 5 words of the verse. b.Memory verses:The Quiz-Master may ask for the recitation of a particular verse. c. Reference questions will ask for a chapter or verse a particular item may be found. d.Interrogative questions, which will use words like “who, what, when, where, which, how, et cetera” and may have some direct, key words in the Scripture to know. 33. Actual questions at quiz rallies are for Quiz-Masters, Assistant Quiz-Masters, and Judges eyes only.Practice books may help studying and can be purchased at your local Christian bookstore, but the rally questions will most likely be written directly from the Bible by a question-writer. 34. If there is a reason to believe the Quiz-Master has ruled incorrectly on an answer, any quizzer present on the platform may challenge the decision. a. A decision may be contested only after points are awarded and before the Quiz-Master begins again with the word, “Question”, for the next question. b. Contester may not confer with the coach, Quiz-Master, team, or anyone else before lodging a contest, or during the contest. c. A contester betters his position if Scripture references can be given in his contest, but not always. d. Captain of other team(s) will be given an opportunity to express a counter-contest before the final decision. e.After the judges’ decision, no further rebuttal is permitted. f.No time-outs will be charged for a contested answer. g.Questions about rules isn’t a contest, and coaches can talk to the Quiz-Master about concerns. 35.Answers may be given in another translation other than NIV, such as King James, but the quizzer must tell the Quiz-Master what version they will answer in before answering if other than the NIV.
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